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Miscellaneous Skills


Tips on Usage: Here you will find all the base miscellaneous skills and their corresponding evolutions, listed by Type, using the menu below. Use the Full Skills List or the Monster List to see all the skills and access their entries. Evolutions are indicated by Italics.

Amplifiers - Calls - Copying - Dances - Downers - Imobilize - Status - Wilderness

AMPLIFIERS
These are skills that can increase your monsters' stats or attack ability during battle.

Stopped with StopSpell.
ChargeUp
Focus
PsycheUp
Speed,SpeedUp
SuckAir
TwinHits
Upper,Increase


CALLS
These are skills that call for allies to come to your aid during battle. Calls will either bring in allies for one quick attack or a strong monster to attack and cast spells for you the rest of the battle. CallHelp,YellHelp
TatsuCall,DiagoCall,SamsiCall,BazooCall

COPYING
These skills will allow you to copy attacks used by the enemy for the duration of the battle.
Imitate
Transform

DANCES
These are dances that either decrease the stats of the enemy or make them unable to attack.

Stopped with DanceShut.
LureDance
OddDance,RobDance
PaniDance

DOWNERS
These skills lower the stats, resistance, or accuracy of the enemy for the duration of battle. They can affect either one monster or the entire enemy party

EerieLite
Radiant
RobMagic,TakeMagic
SandStorm
Sap,Defense
Slow,SlowAll
Surround


IMOBILIZE
These skills will make a monster unable to do anything. The effects usually last 1 turn, and can affect one monster or the entire party.
Ahhh
LegSweep,BigTrip
LushLicks,SickLick
Sleep,SleepAll
WarCry

STATUS
These are skill that cause some status ailment. Can affect one monster or an entire party.

Removed with Curing type Skills.
Curse
PanicAll
UltraDown

WILDERNESS
These skills are used outside of battle, in the wilderness. MapMagic
StepGuard
Whistle

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