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Defensive SkillsCuring Type
Blocking -
Curing -
Dances -
Defending -
Healing -
Reflecting
Tips on Usage: Here you will find all the base defensive curing skills and their corresponding evolutions, listed alphabetically. The stats given are those needed
to gain the particular skill or evolution. Evolutions are listed in the order in which you can get them. Use the menu above to access other
Defensive Skills.
| CURING SKILL GROUP |
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| DESCRIPTION |
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These skills will try to cure a particular Status ailment, to One Ally or your entire Group
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| NAME |
MP |
STATUS |
STATS NEEDED |
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| LV | HP | MP | ATT |
DEF | AGI | INT |
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| Antidote | 2 |
Poison | 5 |
0 | 21 |
0 | 0 |
0 | 20 |
| CurseOff | 2 |
Curse | 7 |
0 | 27 |
0 | 0 |
0 | 24 |
| DeChaos | 2 |
Confuse | 6 |
0 | 24 |
0 | 0 |
0 | 22 |
| DeMagic | 7 |
All* | 20 |
0 | 100 |
0 | 0 |
0 | 140 |
| NumbOff | 2 |
Paralyze | 8 |
0 | 30 |
0 | 0 |
0 | 26 |
| Surge | 7 |
All** | 23 |
0 | 130 |
0 | 0 |
0 | 170 |
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* - Takes off all positive spells (such as Barrier, MagicWall, Speed, Upper) on the entire enemy party
**- Takes off all status affects on your entire party
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