| AMPLIFIERS |
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These are skills that can increase your monsters' stats or attack ability during battle.
Stopped with StopSpell.
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ChargeUp
Focus
PsycheUp
Speed,SpeedUp |
SuckAir
TwinHits
Upper,Increase
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| CALLS |
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These are skills that call for allies to come to your aid during battle. Calls will either bring in allies for one
quick attack or a strong monster to attack and cast spells for you the rest of the battle.
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CallHelp,YellHelp
TatsuCall,DiagoCall,SamsiCall,BazooCall
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| COPYING |
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These skills will allow you to copy attacks used by the enemy for the duration of the battle.
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Imitate Transform
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| DANCES |
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These are dances that either decrease the stats of the enemy or make them unable to attack.
Stopped with DanceShut.
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LureDance
OddDance,RobDance
PaniDance
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| DOWNERS |
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These skills lower the stats, resistance, or accuracy of the enemy for the duration of battle. They can affect either one monster or the entire enemy party
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EerieLite
Radiant
RobMagic,TakeMagic
SandStorm |
Sap,Defense
Slow,SlowAll
Surround
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| IMOBILIZE |
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These skills will make a monster unable to do anything. The effects usually last 1 turn, and can affect one monster or the entire party.
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Ahhh
LegSweep,BigTrip
LushLicks,SickLick
Sleep,SleepAll
WarCry
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| STATUS |
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These are skill that cause some status ailment. Can affect one monster or an entire party.
Removed with Curing type Skills.
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Curse PanicAll UltraDown
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| WILDERNESS |
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These skills are used outside of battle, in the wilderness. |
MapMagic StepGuard Whistle |
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